@travisdh1 said in Vultr $2.50 Instances Sold Out:
@StrongBad said in Vultr $2.50 Instances Sold Out:
At that price anyone and everyone likely was picking them up just to learn things. The cost of creating and destroying them is probably too high.
The cost to create or destroy an instance should be so tiny, shouldn't involve a person at all, most likely it's the running out of resources due to popularity.
Requires IOPS and system provisioning to handle maximum loads. There is a bit of CPU consumer as well. That's why the spin up isn't instantaneous, it's actively doing things for thirty seconds or so.