Installing PocketMine MineCraft PE Server on CentOS 7
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@scottalanmiller Yeah I see you on there. I am using the same build you are.
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@scottalanmiller no mods just trying to make it work.
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Very odd that some things are not connecting. Mine has worked with five Fire tablets, a Fire TV, two Windows 10 clients, etc. Not a single issue yet.
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All of the devices that you are testing are on the same network?
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Yes and if you build a game on a device they can all join.
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Any of them using things like Hola or Unotelly for network redirection?
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I think I need to dump their old world and start a new one..
No telling how much stuff is in there.
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How many processes of PocketMine do you have running?
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@scottalanmiller said:
How many processes of PocketMine do you have running?
One.
Oh, btw, I looked in the original folder before I start updating their server. It was last runningPocketMine-MP version 1.5dev-1258 "活発(Kappatsu)フグ(Fugu)" (API 1.12.0)
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Some of that may be unlrealsed memory? It crashed a couple times.
Let me reboot
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Also, a clean install does not walk you through setting memory restrictions.
I had to look in my old folder for what I had setup.
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@JaredBusch said:
Also, a clean install does not walk you through setting memory restrictions.
I had to look in my old folder for what I had setup.
Rebooted and no one logged in yet.
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As soon as I connect from my iPad.
https://i.imgur.com/tDAyiVj.jpg
Took over a minute to load into game and the lag is so bad I cannot move. Look at those timestamps!
[18:17:02] [Server thread/INFO]: Sorvani[/50.153.157.42:33844] logged in with entity id 1 at (world, 128, 70, 128) [18:18:30] [Server thread/INFO]: Sorvani joined the game
They had a lot of various things built, but it ran before the update.
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This is me in game when I use the default, newly created world in
/worlds/world
Everything is normal.
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Booting up the old directory shows I need PE 0.11 to connect.
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ahhahaha
I pulled 0.11.1 out of a backup and force installed it via iTunes.
Then I tried to connect. It let me but then this happened.
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Here we go. Loads perfectly.
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This means that there must be something else that needs done to upgrade a world when you pull down updates.
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MineCraft Pocket Edition updated on Android devices today (don't know where else, everywhere I am assuming) and the current version of PocketMine is no longer working. We will need another update before it will work again.
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Build 1266 of PocketMine-MP is from mid-December. So we need a new update since that time before we will be able to keep using the system.