Could use some quick feedback on whether this build is overpriced
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@DustinB3403 said:
The wireless is for what?
This is clearly for a gaming desktop. Why would you ever want to use WiFi for that. Without the specifics of the motherboard it's be difficult to say for sure.
But it sounds like a pretty large frog.
A lot of people, even gamers, live in places where wired isn't an option. I'm one of them. I often get stuck with no possibility of wired connections. This whole month in Texas, for example.
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Why are you doing this dev locally? Why not get a server? or get some compute power from a provider?
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@Dashrender said:
Why are you doing this dev locally? Why not get a server? or get some compute power from a provider?
THis is like the tenth thread of people asking him that
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@creayt you should make a single thread with no question and just an explanation, maybe copied from your other threads, and any time you ask a question just link that as a "this is why" because it will get asked every time.
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@scottalanmiller said:
@Dashrender said:
Why are you doing this dev locally? Why not get a server? or get some compute power from a provider?
THis is like the tenth thread of people asking him that
Does this imply that this is also the 10th thread without an answer?
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@scottalanmiller said:
@creayt you should make a single thread with no question and just an explanation, maybe copied from your other threads, and any time you ask a question just link that as a "this is why" because it will get asked every time.
Well, you have to admit that it's a pretty obvious ask considering he said he's using it for Dev purposes.
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@Dashrender said:
@scottalanmiller said:
@Dashrender said:
Why are you doing this dev locally? Why not get a server? or get some compute power from a provider?
THis is like the tenth thread of people asking him that
Does this imply that this is also the 10th thread without an answer?
He's explained it a few times.
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@Dashrender said:
@scottalanmiller said:
@creayt you should make a single thread with no question and just an explanation, maybe copied from your other threads, and any time you ask a question just link that as a "this is why" because it will get asked every time.
Well, you have to admit that it's a pretty obvious ask considering he said he's using it for Dev purposes.
Lone dev, focused on performance.
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@Dashrender said:
Why are you doing this dev locally? Why not get a server? or get some compute power from a provider?
I actually have a handful of servers. Developing locally, at least w/ my workload, ends up being much, much faster because you don't have to wait for what can end up being hundreds of wire requests per second, the semi-trivial latency of each of which, when combined, ends up adding a palpable delay to each code iteration, which over time can end up being minutes to hours but more importantly break your stride. If you save your code and it renders instantly, well that's programmer heaven.
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@Dashrender said:
@scottalanmiller said:
@Dashrender said:
Why are you doing this dev locally? Why not get a server? or get some compute power from a provider?
THis is like the tenth thread of people asking him that
Does this imply that this is also the 10th thread without an answer?
If it's any consolation, I think most developers develop locally in 2015.
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But anyway, back to the matter at hand!!!
Does this seem overpriced? I'm ok w/ it being a little bit overpriced, and just sold my previous home-built Xeon GTX 970 workstation last week, so I'm not afraid to build, but overall the prospect of this arriving at my door in a week ready to plug into my new 40" 4k monitor sounds much better than waiting or and assembling a bunch of parts if it's not a total wallet rape.
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@creayt said:
@Dashrender said:
Why are you doing this dev locally? Why not get a server? or get some compute power from a provider?
I actually have a handful of servers. Developing locally, at least w/ my workload, ends up being much, much faster because you don't have to wait for what can end up being hundreds of http requests per second.
At this point me saying anything feels more like I'm being an ass - but I'll one thing before leaving it alone.
If you're entire loadup/install/whatever you wanna call it, is on the cloud/hosted/etc remote solution, why would those http requests be any slower to that box itself, than it would be on your local machine? of course, the purchased resources might be more expensive in the cloud - and that could be a reason for your request.
This reminds me of the doctor who was demanding sub-second response to every click in his remotely hosted/cloud based EHR, something that just seems unrealistic (unrealistic for his demand - in your single dev setup, with a local install, and huge amounts of cash - totally doable).
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@Dashrender said:
@creayt said:
@Dashrender said:
Why are you doing this dev locally? Why not get a server? or get some compute power from a provider?
I actually have a handful of servers. Developing locally, at least w/ my workload, ends up being much, much faster because you don't have to wait for what can end up being hundreds of http requests per second.
At this point me saying anything feels more like I'm being an ass - but I'll one thing before leaving it alone.
If you're entire loadup/install/whatever you wanna call it, is on the cloud/hosted/etc remote solution, why would those http requests be any slower to that box itself, than it would be on your local machine? of course, the purchased resources might be more expensive in the cloud - and that could be a reason for your request.
This reminds me of the doctor who was demanding sub-second response to every click in his remotely hosted/cloud based EHR, something that just seems unrealistic (unrealistic for his demand - in your single dev setup, with a local install, and huge amounts of cash - totally doable).
Because when you develop locally they don't even exist, your box feeds your box and doesn't even go out to the web, and the latency is ~0 ms.
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@Dashrender said:
@creayt said:
@Dashrender said:
Why are you doing this dev locally? Why not get a server? or get some compute power from a provider?
I actually have a handful of servers. Developing locally, at least w/ my workload, ends up being much, much faster because you don't have to wait for what can end up being hundreds of http requests per second.
At this point me saying anything feels more like I'm being an ass - but I'll one thing before leaving it alone.
If you're entire loadup/install/whatever you wanna call it, is on the cloud/hosted/etc remote solution, why would those http requests be any slower to that box itself, than it would be on your local machine? of course, the purchased resources might be more expensive in the cloud - and that could be a reason for your request.
This reminds me of the doctor who was demanding sub-second response to every click in his remotely hosted/cloud based EHR, something that just seems unrealistic (unrealistic for his demand - in your single dev setup, with a local install, and huge amounts of cash - totally doable).
If you're suggesting working directly on the server as a remote workstation w/ remote desktop, when you write and test code and overall navigate an OS very, very fast, the latency of remote desktop is unacceptable. I've tried to work like that at various points, it slows me down. I prototype and test extremely quickly and basically any, even momentary, lag or twitch in my workflow slows me down and makes it feel like working on a mac, which gets my blood pressure up.
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You lost me? What doesn't exist?
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@creayt said:
If you're suggesting working directly on the server as a remote workstation w/ remote desktop, when you write and test code and overall navigate an OS very, very fast, the latency of remote desktop is unacceptable. I've tried to work like that at various points, it slows me down. I prototype and test extremely quickly and basically any, even momentary, lag or twitch in my workflow slows me down and makes it feel like working on a mac, which gets my blood pressure up.
yep, that's what the doctor said - he wanted paper charts back because he could flip as fast as his fingers could get him to a page - nevermind the fact that he couldn't get any data at all when he was a home or in the OR across town.
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@Dashrender said:
why would those http requests be any slower to that box itself, than it would be on your local machine?
My box doesn't have to execute the http requests to a remote box at all, it just gets the queries and media and assets from itself, so there's 0ms lag instead of X requests * randomLag( ).
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@creayt said:
@Dashrender said:
why would those http requests be any slower to that box itself, than it would be on your local machine?
My box doesn't have to execute the http requests to a remote box at all, it just gets the queries and media and assets from itself, so there's 0ms lag instead of X requests * randomLag( ).
yes my thinking was for you to work remotely from the server where ever it was hosted (vm or physical) - but you've shot that down with the latency issue. Which I suppose I can understand.
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@Dashrender said:
yep, that's what the doctor said - he wanted paper charts back because he could flip as fast as his fingers could get him to a page - nevermind the fact that he couldn't get any data at all when he was a home or in the OR across town.
Hahahah. No, I think you're misunderstanding something in the chain. When you develop locally you still have a full, up to the moment copy of the data. It's called replication.
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@creayt said:
@Dashrender said:
yep, that's what the doctor said - he wanted paper charts back because he could flip as fast as his fingers could get him to a page - nevermind the fact that he couldn't get any data at all when he was a home or in the OR across town.
Hahahah. No, I think you're misunderstanding something in the chain. When you develop locally you still have a full, up to the moment copy of the data. It's called replication.
That's not possible, otherwise your latency would be killing you just the same.