Archeage (MMPROG)
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Anyone else keeping an eye on Archeage? We just looked at the footage last night, and are seriously considering dropping the bux on one of the Founder's Packs. It's come a LOOONG way since we last considered it.
Some main features that have us drooling:
- Uses CryEngine 3 for some pretty impressive graphics [due to a typo, this originally said CryEngine 2]
- Open-concept "sandbox" world
- No class weapon/armor restrictions - have that mage wearing plate and wielding a sword
- Lots of ways to level, you get XP from crafting, gathering, etc. If you're not the combat-type, you don't need to swing a sort (or wiggle a finger) to level up
- Player housing and farms (initially for subscribers, but will eventually be open for free-to-play players as well)
- Oh yeah, player housing and farms are open-world (I see good and bad in this), so nab a good plot of land while you can
- Massive PvP battles, both in the air (with gliders, see below), on land, and in the sea (ships with canons!)
- Gliders help you get places faster - and you can have dogfights with the opposing faction, and they look darned cool - if you kill the Kraken, you get an extra-special one
- You need to WORK for things.... you know that horse mount you want? You need to buy a foal and raise it. You want that ship, you need to build it.
- Player-run economy
- Player-run justice (yes, you can get jailed)
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I can't risk a MMORPG it would suck up my life.
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I haven't played a game at all in eight months
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Awwww Yeah, when we pick it up, it will need to be on a VERY casual basis. School is kicking our behinds, but it would be nice to have 2-3h a week.
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@DanaR said:
...No class weapon/armor restrictions - have that mage wearing plate and wielding a sword
F yeah.
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Darn it, DanaR! I'm just starting to really get into FFXIV. If I were to go with Archage, at least I know I'd have good guildies! Has your cat figured out how to play MMOs yet?
CryEngine2? That's the same engine Aion's running on. It's a bit dated, but the graphics are still decent. Please do keep us posted.
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@DanaR said:
Awwww Yeah, when we pick it up, it will need to be on a VERY casual basis. School is kicking our behinds, but it would be nice to have 2-3h a week.
I have a backlog of games on Steam that I will never get through. I have about 105 of them right now!!
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I dislike PvP games, so had not even looked into this one.
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@JaredBusch said:
I dislike PvP games, so had not even looked into this one.
Me too. I'm really into games that tell a story which is much better suited to single player games.
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Resource management games are my cup of tea.
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@Dashrender said:
Resource management games are my cup of tea.
Definitely check out the MUD, though. It is up and running and no reason not to poke around. Doesn't require any install, it's all through telnet!
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I will tomorrow or Tuesday - it's to late tonight to dig into something new
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My cousin will be out if work soon, he's moving across the country again. He's a mudder. Maybe he'll get involved.
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We caved and got into the Alpha. A warning: It's a 23GB download!
We got it downloaded and installed yesterday, got in late last night just to look at character creation. I do hope they add in some more skin tone choices, some more hair choices, and maybe even some more races. I'll be able to report back in a few days, once we've created some characters and given things a try.
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@alexntg Oops, sorry, that was a typo! It's CryEngine 3, not 2.
No MMO training for the cats, they try and swat the screen instead of hitting combat buttons!!
It's back to tab-targeting, but as a usual healer, that's a relief. I tried the "point your mouse in the general direction" mode of healing in Neverwinter, and it just didn't work too well: Oh, you stepped 5 feet back, and another member ran in front, so I healed THEM instead of YOU - so that's why you're dead, sorry.
I'm looking forward to the economy - while I do like combat, I have be a little dismayed at the "flatness" of some of the games, where the focus seems to only be on combat. ArcheAge has openly admitted that some of the best gear will be player-crafted, and they have small nuances, like growing a certain crop or raising certain animals can only be done in certain parts of the world. And once you make a trade caravan, you'll need to keep yourself defended as you travel (either on foot or by boat). Totally up my alley.