Walking Dead Plot Holes - How would IT folk survive
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@Minion-Queen said in Walking Dead Plot Holes - How would IT folk survive:
@travisdh1 said in Walking Dead Plot Holes - How would IT folk survive:
@Minion-Queen said in Walking Dead Plot Holes - How would IT folk survive:
@scottalanmiller said in Walking Dead Plot Holes - How would IT folk survive:
@DustinB3403 said in Walking Dead Plot Holes - How would IT folk survive:
@scottalanmiller said in Walking Dead Plot Holes - How would IT folk survive:
@DustinB3403 said in Walking Dead Plot Holes - How would IT folk survive:
@Minion-Queen makes a good point.
Many regions are very thinly spread out. So the chance of there being a huge zombie number in these regions would be low.
The Amish / Mennonite communities would likely even want to move in with the IT folk. A good mixture of brains and muscle - farm know-how would make for a great match.
Interesting assumption... that in the face of a zombie apocalypse that the Amish would abandon their religion and embrace the fundamental opposite. Valid, but an interesting route to go down.
They wouldn't have to abandon their religion, but which is more important? religion or life? I'm certain sacrifices would be made.
"Living with technology" no matter how old / new it is would likely be one that is made quickly.
The Amish religion does not allow them to use cars, guns, lights, hydroponics, etc.
And they are very likely to choose to die rather than defend themselves. The Mennonites (at least a good portion of them) will defend themselves.
Not most Mennonites I know. While they may have a rifle to go hunting with, they're almost all pacifists as the Amish are. An Amish church banned guns? That's news to me, lots of the family goes hunting. Even the most conservative churches allow the use of gas lights as well.
Random factoid time: The grates used in gas lights are radioactive enough to set off the radiation detectors when entering/exiting nuclear power plants, don't ask (it wasn't me! )
The population in Amish country is a lot lower than normal, it'd be a good place to get a citadel setup. Local farms nearby with all the equipment you need to grow food with just horses/mules, and a lower population base that need taken care of after being infected.
It does depend on their sect (I think that is what you call it). Around here defense wouldn't be an issue for some and others they don't even hunt.
I don't know any that have a "can't disable the undead" clause. Pacifism against the living isn't applicable to the undead. That would be similar to not being allowed to chop down a tree or harvest food.
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My first tactical decision would be peanut butter. Get all of it that you can, and honey. Get it fast and secure it. Next up is tinned veggies. You want stuff that won't kill you that has high energy content that doesn't spoil. Meat is fine for the first weeks, but quickly will get dangerous. Peanut butter and honey are shelf stable and carry crazy energy loads.
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Make sure you get a lot of caviar and champagne too, for a good party
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I think I would just find people who are really good at killing zombies. Then you eradicate the threat and have a constant "fresh" food supply. Yeah, I'd be a zombie farmer...
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@art_of_shred said in Walking Dead Plot Holes - How would IT folk survive:
I think I would just find people who are really good at killing zombies. Then you eradicate the threat and have a constant "fresh" food supply. Yeah, I'd be a zombie farmer...
Dibs on Daryl
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That's really one of the biggest questions and one you can't know until you know a lot about how the zombies behave... is being able to kill them worthwhile or is escaping and surviving more important?
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@art_of_shred said in Walking Dead Plot Holes - How would IT folk survive:
I think I would just find people who are really good at killing zombies. Then you eradicate the threat and have a constant "fresh" food supply. Yeah, I'd be a zombie farmer...
So you'd eat zombie flesh? Or try to use the zombies as fertilizer?
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Hehe, TL;DR everything, but I'm discussing this during nearly every episode of The Walking Dead with friends and / or my wife.
Now, where to hide? Probably somewhere safe: An abandoned nuclear-powered cruiser or frigate for example. Maybe a little aircraft or helicopter carrier or shore landing ship Plenty of (safe) room, even some space for a little garden project, plenty of weapons and ammunitions, power for decades (if you're lucky), loads of food and meds, an ocean to get some fish...
Oh, and about the IT part... Well, someone must hack that defense system to take care of raiders.
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@thwr said in Walking Dead Plot Holes - How would IT folk survive:
Hehe, TL;DR everything, but I'm discussing this during nearly every episode of The Walking Dead with friends and / or my wife.
Now, where to hide? Probably somewhere safe: An abandoned nuclear-powered cruiser or frigate for example. Maybe a little aircraft or helicopter carrier or shore landing ship Plenty of (safe) room, even some space for a little garden project, plenty of weapons and ammunitions, power for decades (if you're lucky), loads of food and meds, an ocean to get some fish...
Oh, and about the IT part... Well, someone must hack that defense system to take care of raiders.
That is a good point about the cruiser or frigate for example.
The question becomes do you take it off shore and anchor it to keep away from the Zombies?
How much fishing material do you actually have on something like this. These boats are HUGE, and are often several stories above the water at the highest point in which you might fish.
Do you go out to see, and carefully push the planes off of it to reduce the weight in case you want to move?
How do you take care of the reactor?
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Now you would absolutely have a large enough area for a garden on the deck of a ship.
Plenty of living space in the ship as well.
And plenty of options to use the restroom.
So do you make a trip to go solar and perform a hydroponics setup? Who do you take with you to live on this ship?
Do you know how to drive a ship like this?
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And lastly would even one of these ships still be at port (with no zombies on it)?
As already mentioned the military would likely be the only survivors with something like this; and with any normal kind of life.
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@DustinB3403 said in Walking Dead Plot Holes - How would IT folk survive:
And lastly would even one of these ships still be at port (with no zombies on it)?
As already mentioned the military would likely be the only survivors with something like this; and with any normal kind of life.
World War Z.... they address that. All the ships go to sea immediately. That's what I would expect to happen.
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@DustinB3403 said in Walking Dead Plot Holes - How would IT folk survive:
@thwr said in Walking Dead Plot Holes - How would IT folk survive:
Hehe, TL;DR everything, but I'm discussing this during nearly every episode of The Walking Dead with friends and / or my wife.
Now, where to hide? Probably somewhere safe: An abandoned nuclear-powered cruiser or frigate for example. Maybe a little aircraft or helicopter carrier or shore landing ship Plenty of (safe) room, even some space for a little garden project, plenty of weapons and ammunitions, power for decades (if you're lucky), loads of food and meds, an ocean to get some fish...
Oh, and about the IT part... Well, someone must hack that defense system to take care of raiders.
That is a good point about the cruiser or frigate for example.
The question becomes do you take it off shore and anchor it to keep away from the Zombies?
How much fishing material do you actually have on something like this. These boats are HUGE, and are often several stories above the water at the highest point in which you might fish.
Do you go out to see, and carefully push the planes off of it to reduce the weight in case you want to move?
How do you take care of the reactor?
Likely, yes. You go barely off shore, just far enough to be safe but not so far that you can't be seen. You observe from there. Anything extra just adds danger for no reason.
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Wouldn't being visible just bring even more danger from the "users" that we know would still survive something like this?
Not that I don't agree, just trying to find a reasonable way to survive something like this.
A ship will eventually run out of food / power and whatever else. So you'd still have to go to shore, certainly a dingy could be used for this.
But what would be the risk factor of having a ship in plain view of everyone else.
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FYI I want to call this the Yacht Effect.
You're safe off-shore, but everyone else wants what you have.
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@DustinB3403 said in Walking Dead Plot Holes - How would IT folk survive:
Now you would absolutely have a large enough area for a garden on the deck of a ship.
Plenty of living space in the ship as well.
And plenty of options to use the restroom.
So do you make a trip to go solar and perform a hydroponics setup? Who do you take with you to live on this ship?
Do you know how to drive a ship like this?
Frigates and aircraft carriers would be great... ACs probably best because you can easily fly supplies in and out and the top makes for a HUGE garden area. But realistically you would never get military ships. What you might actually get is barges and stuff, build a flotilla. Something flexible, and that can grow.
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A better question might be to actually just steal a massive yacht or even a cruise ship if you could.
A ton of room, with a lot of the "commodities" including room / kitchens / bath / small transit / communications etc.
And it's likely far more easy to learn from a Non-yacht captains point of view.
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@DustinB3403 said in Walking Dead Plot Holes - How would IT folk survive:
A better question might be to actually just steal a massive yacht or even a cruise ship if you could.
A ton of room, with a lot of the "commodities" including room / kitchens / bath / small transit / communications etc.
And it's likely far more easy to learn from a Non-yacht captains point of view.
You'd want oceanliners, not quite as big but they can take far more brutal weather. You don't want to get wrecked because of a storm and die. The QE2 would be pretty ideal. But the giant cruise ships wouldn't be too bad, especially if you can get to a less stormy region. The Sargasso or Mediterranean are about as ideal as you will get.
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@DustinB3403 said in Walking Dead Plot Holes - How would IT folk survive:
A better question might be to actually just steal a massive yacht or even a cruise ship if you could.
A ton of room, with a lot of the "commodities" including room / kitchens / bath / small transit / communications etc.
And it's likely far more easy to learn from a Non-yacht captains point of view.
Mid sized solar powered yacht with a desalination plant. Yeah, good luck with that.
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Desert landing points are an option.... somewhere like south west Africa where you can land against empty desert to build a base can be important, if you can get to the point where you have the necessary mobility.