What Are You Doing Right Now
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There was some game back in like 1998 that was released, and it wouldn't even install. You got home and had to download a patch (which was free) before you even install it.
I think it had 2000 in it's name.
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@wirestyle22 said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
releasing games early for feedback is not bad
Isn't the point of alpha and beta testing so you don't need to do that? Capcom released their game for sale completely unfinished.
- Do we know that they did that?
- Public beta is a major thing.
- Beta testing only gets you so far.
- Public feedback is a standard development practice.
So simple answer is..... no.
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@Dashrender said in What Are You Doing Right Now:
There was some game back in like 1998 that was released, and it wouldn't even install. You got home and had to download a patch (which was free) before you even install it.
I think it had 2000 in it's name.
That's a patch, not a DLC. Annoying, but not what has been accused here.
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@scottalanmiller said in What Are You Doing Right Now:
@Dashrender said in What Are You Doing Right Now:
There was some game back in like 1998 that was released, and it wouldn't even install. You got home and had to download a patch (which was free) before you even install it.
I think it had 2000 in it's name.
That's a patch, not a DLC. Annoying, but not what has been accused here.
yeah I know.. and there was no requirement for money either.. It was just the first time I ever heard of a game company sending a game out into the wild knowing it wouldn't work (CD/DVD delivery back then).
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@scottalanmiller said in What Are You Doing Right Now:
@wirestyle22 said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
releasing games early for feedback is not bad
Isn't the point of alpha and beta testing so you don't need to do that? Capcom released their game for sale completely unfinished.
- Do we know that they did that?
- Public beta is a major thing.
- Beta testing only gets you so far.
- Public feedback is a standard development practice.
So simple answer is..... no.
I do know. I have friends that work for Capcom and competed at the tournament level for years
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@Dashrender said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
@Dashrender said in What Are You Doing Right Now:
There was some game back in like 1998 that was released, and it wouldn't even install. You got home and had to download a patch (which was free) before you even install it.
I think it had 2000 in it's name.
That's a patch, not a DLC. Annoying, but not what has been accused here.
yeah I know.. and there was no requirement for money either.. It was just the first time I ever heard of a game company sending a game out into the wild knowing it wouldn't work (CD/DVD delivery back then).
Yeah. That's annoying and it should be better than that. But it's totally different than what we are discussing which is illegal. And while annoying it also allows for games to be released months earlier. It's a big deal for cost and for delivery time for customers.
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@wirestyle22 said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
@wirestyle22 said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
releasing games early for feedback is not bad
Isn't the point of alpha and beta testing so you don't need to do that? Capcom released their game for sale completely unfinished.
- Do we know that they did that?
- Public beta is a major thing.
- Beta testing only gets you so far.
- Public feedback is a standard development practice.
So simple answer is..... no.
I do know. I have friends that work for Capcom and competed at the tournament level for years
Game players do not "know". Even in house players. This is just pretentious. Windows does public beta testing for a year before release. Did Capcom release a half assed game? Sure. It's SF, it's a half assed game idea. But your friend telling you that he is privy to all Japanese management development testing decisions and information and that he knows that they didn't intend any public testing is absolute BS.
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@scottalanmiller said in What Are You Doing Right Now:
@Dashrender said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
@Dashrender said in What Are You Doing Right Now:
There was some game back in like 1998 that was released, and it wouldn't even install. You got home and had to download a patch (which was free) before you even install it.
I think it had 2000 in it's name.
That's a patch, not a DLC. Annoying, but not what has been accused here.
yeah I know.. and there was no requirement for money either.. It was just the first time I ever heard of a game company sending a game out into the wild knowing it wouldn't work (CD/DVD delivery back then).
Yeah. That's annoying and it should be better than that. But it's totally different than what we are discussing which is illegal. And while annoying it also allows for games to be released months earlier. It's a big deal for cost and for delivery time for customers.
In the case of that game, I think it was already many months if not nearly a year late in release. lol I didn't play the game, whatever it's name was, I just recall those around me talking about it and we were all amazed that someone would release a game that didn't work on a physical media.
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So is there actually any example of an broken game where DLC was demanded in order to get it fixed?
And especially a game that wasn't then sued?
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@Dashrender said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
@Dashrender said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
@Dashrender said in What Are You Doing Right Now:
There was some game back in like 1998 that was released, and it wouldn't even install. You got home and had to download a patch (which was free) before you even install it.
I think it had 2000 in it's name.
That's a patch, not a DLC. Annoying, but not what has been accused here.
yeah I know.. and there was no requirement for money either.. It was just the first time I ever heard of a game company sending a game out into the wild knowing it wouldn't work (CD/DVD delivery back then).
Yeah. That's annoying and it should be better than that. But it's totally different than what we are discussing which is illegal. And while annoying it also allows for games to be released months earlier. It's a big deal for cost and for delivery time for customers.
In the case of that game, I think it was already many months if not nearly a year late in release. lol I didn't play the game, whatever it's name was, I just recall those around me talking about it and we were all amazed that someone would release a game that didn't work on a physical media.
Late for other reasons. But earlier than it would have been. Gave them months to fix those problems. DVD pressing is a slow process. Still ridiculous, but likely a sound business move.
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@scottalanmiller said in What Are You Doing Right Now:
@wirestyle22 said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
@wirestyle22 said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
releasing games early for feedback is not bad
Isn't the point of alpha and beta testing so you don't need to do that? Capcom released their game for sale completely unfinished.
- Do we know that they did that?
- Public beta is a major thing.
- Beta testing only gets you so far.
- Public feedback is a standard development practice.
So simple answer is..... no.
I do know. I have friends that work for Capcom and competed at the tournament level for years
Game players do not "know". Even in house players. This is just pretentious. Windows does public beta testing for a year before release. Did Capcom release a half assed game? Sure. It's SF, it's a half assed game idea. But your friend telling you that he is privy to all Japanese management development testing decisions and information and that he knows that they didn't intend any public testing is absolute BS.
He's the community manager for Capcom for the entire United States, directly involved in game balancing. They gave him full control over previous iterations of SFIV. He's not just a player. I'm the player.
I would argue that some of the players know more about balancing specific games than the people creating the games (fighting games especially), but that is another conversation altogether.
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@scottalanmiller said in What Are You Doing Right Now:
So is there actually any example of an broken game where DLC was demanded in order to get it fixed?
And especially a game that wasn't then sued?
You're assuming my use of 'broken' is a literal meaning. In gaming, broken means unbalanced or sometimes missing components. That's the disconnect here.
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@wirestyle22 said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
@wirestyle22 said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
@wirestyle22 said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
releasing games early for feedback is not bad
Isn't the point of alpha and beta testing so you don't need to do that? Capcom released their game for sale completely unfinished.
- Do we know that they did that?
- Public beta is a major thing.
- Beta testing only gets you so far.
- Public feedback is a standard development practice.
So simple answer is..... no.
I do know. I have friends that work for Capcom and competed at the tournament level for years
Game players do not "know". Even in house players. This is just pretentious. Windows does public beta testing for a year before release. Did Capcom release a half assed game? Sure. It's SF, it's a half assed game idea. But your friend telling you that he is privy to all Japanese management development testing decisions and information and that he knows that they didn't intend any public testing is absolute BS.
He's the community manager for Capcom for the entire United States, directly involved in game balancing. They gave him full control over previous iterations of SFIV. He's not just a player. I'm the player.
I would argue that some of the players know more about balancing specific games than the people creating the games (fighting games especially), but that is another conversation altogether.
We are talking about broken here, not balancing and tweaks and player opinion. Community manager is levels and levels away from these decisions. He is just bragging to you hoping you don't know about how software development works.
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@wirestyle22 said in What Are You Doing Right Now:
@scottalanmiller said in What Are You Doing Right Now:
So is there actually any example of an broken game where DLC was demanded in order to get it fixed?
And especially a game that wasn't then sued?
You're assuming my use of 'broken' is a literal meaning. In gaming, broken means unbalanced or sometimes missing components. That's the disconnect here.
Yup. Broken meaning broken. Not broken meaning you didn't like it.
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The only DLC for SF5, other than goofy outfit packs, is free. Hardly possible for them to be extorting anyone. What DLC are you claiming that they made people buy?
Are you sure you've looked at this game? A casual glance tells us it's not possible to have been charging people for DLC when they don't sell any.
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@JaredBusch said in What Are You Doing Right Now:
@nadnerB said in What Are You Doing Right Now:
@stacksofplates said in What Are You Doing Right Now:
Finally switched to pagination. The skipping of posts while reading was more than annoying.
<marlin brando voice>
Welcome to the family
</marlin brando voice>
Am I the last one that like infinite scrolll?
I'm still on it as well. Don't generally do much on mobile (eyes were even worse when I was young ) So I like how much quicker it is on a desktop to have the infinite scroll thing happening, even tho it doesn't actually load any more than what the paged version would initially.
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Couldn't recommend Norm MacDonalds book more. Absolutely hilarious.
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@wirestyle22 said in What Are You Doing Right Now:
Couldn't recommend Norm MacDonalds book more. Absolutely hilarious.
What's the topic of it?
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@scottalanmiller said in What Are You Doing Right Now:
@wirestyle22 said in What Are You Doing Right Now:
Couldn't recommend Norm MacDonalds book more. Absolutely hilarious.
What's the topic of it?
Story of his life
https://books.google.com/books/about/Based_on_a_True_Story.html?id=Ww5yCwAAQBAJ&source=kp_cover